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Star Citizen: How FOIP works - all info on the technology

Star Citizen doesn't just want to be a huge, detail-oriented game, it also wants to set new standards in terms of simulation. This includes FOIP, which has long been on board.

The boundaries are blurring: With FOIP, your face shows up in Star Citizen.

A realistic gameplay experience is meant to deepen the experience in Star Citizen.

Star Citizen: More realism through FOIP

FOIP means "Face over IP." It is about facial recognition in the game:
  • Per camera, your face is filmed and incorporated directly into the game. Thanks to FOIP, you are in Star Citizen consequently with your real face on the road, albeit as a computer graphic.
  • In addition, FOIP also brings a real practical aspect, namely with the so-called head tracking: Turn your head, the head of your game character is also turned - so you can look around without entering keys.
  • The prerequisite for FOIP is logically a camera. Important criteria are the resolution (at least 1080p is advisable, as in this model) as well as the light sensitivity.
  • Theoretically, FOIP is also possible via smartphone and suitable software such as iVCam, but front cameras are usually not known for high frame rates and strong light.
Generally, the light is an important factor, because otherwise the camera can no longer see your face and movements sufficiently clearly. A little backlighting is thus quite recommendable in Star Citizen. Of course, it is clear that by no means all players are keen on being represented with their real face in Star Citizen; since the feature is not mandatory, it is an option that underlines the advanced character of the game.

By Shafer Lighty

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