Introduced eFootball PES 2020: official cover and launch date

EFootball PES 2020 is the new edition of the soccer video game from Konami. Important news for Master League and online modes. Coming September 10

Released well in advance of schedule, almost at the same time as the announcement of the competitor FIFA 20 by EA Sports, the new version of Pro Evolution Soccer: it will be called eFootball PES 2020 and Konami will distribute it for PS4, Xbox One and PC (but not Nintendo Switch) starting on September 10, 2019.

The title will be available in two versions: Standard, with Lionel Messi as the cover man, and Legend, with Ronaldinho. The Legend Edition version allows you to hire one of the 11 legends of modern soccer as a coach: Maradona, Beckham, Batistuta, Totti, Park Ji-Sung, Nakata, Nedved, Kahn, Matthaus and Vieira and includes Lionel Messi, as a player on loan, and Ronaldinho in a 2019 3D scanned version. In addition, by booking the digital copy you also get Andres Iniesta (who was also a consultant in the development of the game) on loan and 1,000 myClub Coins credits.

eFootball PES 2020: all the news

As the name "eFootball" already says, the latest version of PES focuses everything on the community of online soccer fans who compete in an official competition, obviously sponsored by Konami. In addition to new online modes, Konami has also brought big news in the Master League, a mode loved by fans of the game. There are also new features in the market management algorithm, which now takes into account more factors to calculate transfers and their costs. It is also possible to customize the logos of the sponsors, which will also be shown in the advertising banners during the post-match interviews. You can also customize the coach and many other details of the game.

How to play eFootball PES 2020

Those who have already tried the new PES 2020 have noticed a marked improvement in the ability to control the movements of players. Konami has, for example, introduced the so-called "Finesse Dribbling": by touching the right analogue we can move the ball to the side to knock the opponent in front of us out of time. Even the basic movements, such as passes, shots, stops and headers have been improved and, above all, are now much more similar to those of real players in the flesh. Finally, as EA did with FIFA 20, Konami has also worked hard on the physics of the ball and artificial intelligence to make the movements of the defense and players without the ball more realistic.